After Valve said no to Portal 64, Dave is making a new Nintendo 64 game that feels like the co-op cult classic that put Helldivers Dave on the map

Earlier this year, Valve asked Portal 64 developer James Lambert to stop work on the fan game. Instead, he's now creating a brand new Nintendo 64 game that takes a page from the cult classic co-op title that launched Helldivers developer Arrowhead Game Studios.

Valve's problems with Portal 64 stemmed from the fact that it used proprietary Nintendo development libraries, which were leaked long ago but never officially made public. Lambert has since moved toward open source alternatives, as he explains in the video below, but Valve seemed uncomfortable with the idea of ​​porting Portal 64 because it would involve losing track of the project and changing the foundation of the game. Wouldn't be a good way. There will be a lot of extra work anyway.

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